Release Planning for Modern Game Development with Favro

Release Early and Often for Fast Feedback and Better Games

Jon Leslie
Favro Team Blog
Published in
5 min readFeb 1, 2017

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Game developers are fully aware that the business of games has changed. Games-as-a-Service (GaaS), episodic and always online have already proven that it’s possible to reduce both the risk and cost of game development, while, at the same time, maximizing the value delivered…

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